描述词
1.提取人物
Unreal Engine 5, hyper-realistic anime CG, single full-body character only, full-body shot from head to toe, extract only the blue humanoid character from the reference image (100% exact original design, colors, textures, and effects unchanged), 8K, strictly humanoid (1 head, 2 arms, 2 legs, no extra characters), no toy plastic/joints, no extra limbs/heads, preserve original style completely, plain neutral background.
这个只要修改说把蓝色的人物修改为你要提取角色,就能提取出一整个全身图的人物出来
2.写实人物CG特效虚幻5引擎
Unreal Engine 5, hyper-realistic anime CG, full-body shot, 这是生成虚幻5引擎cg特效的关键词
3.这是把你的图片生成一个3d模型 然后呢要根据你得图片的外在来修改描述即可
虚幻引擎 5,超写实真人比例 CG 风格,全身保留图中银金甲战士的原始设计,8K 分辨率,严格保持类人形态(1 个头、2 条手臂、2 条腿),主体为银灰色金属质感装甲,装甲接缝与关键部位用金色能量纹路点缀,胸口嵌入一颗青蓝色发光核心,头盔带有同色透明面甲,装甲内层为黑色纹理紧身衣,装甲表面带有雨水湿润的反光质感,无玩具感塑料材质或外露机械关节,无多余肢体或头部,角色保持图中的战斗站姿,单腿立于湿润岩石上,背景为雨天公园场景(树木、草地、模糊行人),完整保留真实光影与动态氛围。
英文版本
Unreal Engine 5, hyper-realistic life-size CG style, full-body preservation of the original design of the silver and gold armored warrior in the image, 8K resolution, strictly humanoid (1 head, 2 arms, 2 legs), main body of silver-gray metallic texture armor, with golden energy patterns at armor seams and key points, a cyan glowing core embedded in the chest, helmet with the same color transparent visor, armor inner layer is a black textured tight suit, armor surface has rain-wet reflective texture, no toy-like plastic materials or exposed mechanical joints, no extra limbs or heads, character maintains the combat stance in the image, standing on one leg on a wet rock, background is a rainy park scene (trees, grass, blurred pedestrians), fully preserving realistic lighting and dynamic atmosphere.
